July 19, 2007

Echochrome

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4 comments:

Krystian Majewski said...

Me and Yu-Chung both agree that the game is ill-suited for the PS3. Because of the simple graphics and analogue controls, it would fit much better on a DS or a Wii.

Yu-Chung Chen said...

Actually I meant it slightly differently:

I find it would fit better on a DS but mainly because it's portable. The possibility to manipulate the camera with a accelerometer might be interesting. Or total crap.

I didn't mention the Wii, though I do agree with Krystian that the point'n'click interface (seen in the demo-video) is perfectly suited for both the Wii and the DS.

About PS3 I only said that I don't want the console (yet?), and therefore it's a pity that echochrome is coming out there. But hey, there's this PC demo.

Reasoning with simple graphics sounds like that the PS3 is not supposed to have smaller games, which isn't very reasonable.

Krystian Majewski said...

Sorry for misquoting you.

Interesting, why do you think a portable console would be better for this kind of game? What about the PSP?

I think the main point of having so much raw power under the hood as the ps3 does is to be able to deliver graphics, which weren't possible before. This is no such game. I see no point in releasing such game for PS3 only. Why not releasing it on PS2 and counting on backwards-compatibility? Oh right, that wouldn't improve PS3 sales...

Yu-Chung Chen said...

portable:
because it's simple and small (single screen levels I guess) enough to be played on the tram. Yeah PSP would do as well, but I don't have one.

Good point about backwards compatibility. It won't help sales PLUS maybe it won't run properly :p The PS3 exclusivity is also a better point than graphics. This would be great on WiiWare too. I dunno, it feels to me more like a download title than a regular one.