<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-4651927608282733852</id><updated>2011-08-16T20:09:17.521-07:00</updated><category term='curiosity'/><category term='Usability'/><category term='diy'/><category term='Space'/><category term='game mechanic'/><category term='process'/><category term='Gambit'/><category term='product design'/><category term='collaboration'/><category term='production'/><category term='Xbox 360'/><category term='Excit'/><category term='community'/><category term='freelancing'/><category term='legal'/><category term='iterative design'/><category term='game music'/><category term='FFXII'/><category term='creative commons'/><category term='pacing'/><category term='reward'/><category term='&quot;Videogames in other Media&quot;'/><category term='characters visuals'/><category term='game development'/><category term='Information Design'/><category term='ikea'/><category term='Legend of Kay'/><category term='street fighter'/><category term='prototyping'/><category term='Illucinated'/><category term='costumes'/><category term='psp'/><category term='License Board'/><category term='spoiler'/><category term='hardware'/><category term='information gap'/><category term='discovery'/><title type='text'>Game Design Scrapbook</title><subtitle type='html'>The Game Design Scrapbook is a second blog of three game designers from germany. On our first blog, Game Design Reviews blog we describe some games we played and point out various interesting details. Infortunatly, we found out that we also need some place to collect quick and dirty ideas that pop into our minds. Hence, welcome to Game Design Scrapbook.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default?start-index=101&amp;max-results=100'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>120</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-6968750685708704253</id><published>2009-08-29T17:11:00.000-07:00</published><updated>2009-08-30T13:51:51.724-07:00</updated><title type='text'>This Blog has moved!</title><content type='html'>Greetings visitors! We from Game Design Reviews have decided to move our Blog from Blogger to our own, hosted Website. We enjoyed Blogger's service very much but we realized that this project has grown to a size were we wished for more direct control in order to provide you better service.&lt;br /&gt;&lt;br /&gt;You can reach this very same Blog with all the post here:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/scrapbook/"&gt;http://www.gamedesignreviews.com/scrapbook/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-6968750685708704253?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/6968750685708704253/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=6968750685708704253' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/6968750685708704253'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/6968750685708704253'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/08/this-blog-has-moved.html' title='This Blog has moved!'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-7240233923888055737</id><published>2009-07-13T05:03:00.000-07:00</published><updated>2009-08-30T13:49:19.762-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='production'/><category scheme='http://www.blogger.com/atom/ns#' term='process'/><category scheme='http://www.blogger.com/atom/ns#' term='prototyping'/><category scheme='http://www.blogger.com/atom/ns#' term='freelancing'/><category scheme='http://www.blogger.com/atom/ns#' term='iterative design'/><title type='text'>The Keeper of the what? The Role of the Designer: Iterative Design vs. Production Phases.</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/the-keeper-of-the-what-the-role-of-the-designer-iterative-design-vs-production-phases/"&gt;http://gamedesignreviews.com/scrapbook/the-keeper-of-the-what-the-role-of-the-designer-iterative-design-vs-production-phases/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-7240233923888055737?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/7240233923888055737/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=7240233923888055737' title='9 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/7240233923888055737'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/7240233923888055737'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/07/keeper-of-what-role-of-designer.html' title='The Keeper of the what? The Role of the Designer: Iterative Design vs. Production Phases.'/><author><name>Yu-Chung Chen</name><uri>http://www.blogger.com/profile/14629400300798276862</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_qpcJBJrOQHE/STKYvk7XHGI/AAAAAAAAABk/qEa_FuOVW34/S220/blog_yc_avatar.jpg'/></author><thr:total>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-8731312544359119430</id><published>2009-07-10T01:52:00.000-07:00</published><updated>2009-08-30T13:49:10.906-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='&quot;Videogames in other Media&quot;'/><title type='text'>Videogames in other Media Ep. 2</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/videogames-in-other-media-ep-2/"&gt;http://gamedesignreviews.com/scrapbook/videogames-in-other-media-ep-2/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-8731312544359119430?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/8731312544359119430/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=8731312544359119430' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/8731312544359119430'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/8731312544359119430'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/07/videogames-in-other-media-ep-2.html' title='Videogames in other Media Ep. 2'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-8585844756180233208</id><published>2009-07-07T14:57:00.000-07:00</published><updated>2009-08-30T13:48:58.267-07:00</updated><title type='text'>Free Flash Fallacy</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/free-flash-fallacy/"&gt;http://gamedesignreviews.com/scrapbook/free-flash-fallacy/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-8585844756180233208?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/8585844756180233208/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=8585844756180233208' title='8 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/8585844756180233208'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/8585844756180233208'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/07/free-flash-fallacy.html' title='Free Flash Fallacy'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-890974327687806778</id><published>2009-06-21T09:14:00.000-07:00</published><updated>2009-08-30T13:48:46.905-07:00</updated><title type='text'>E3 Post-Mortem</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/e3-post-mortem/"&gt;http://gamedesignreviews.com/scrapbook/e3-post-mortem/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-890974327687806778?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/890974327687806778/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=890974327687806778' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/890974327687806778'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/890974327687806778'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/06/e3-post-mortem.html' title='E3 Post-Mortem'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-3931467176282573795</id><published>2009-06-13T14:33:00.000-07:00</published><updated>2009-08-30T13:48:38.532-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='street fighter'/><category scheme='http://www.blogger.com/atom/ns#' term='hardware'/><title type='text'>Street Fighter IV pad, disassembled</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/street-fighter-iv-pad-disassembled/"&gt;http://gamedesignreviews.com/scrapbook/street-fighter-iv-pad-disassembled/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-3931467176282573795?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/3931467176282573795/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=3931467176282573795' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3931467176282573795'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3931467176282573795'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/06/street-fighter-iv-pad-disassembled.html' title='Street Fighter IV pad, disassembled'/><author><name>Yu-Chung Chen</name><uri>http://www.blogger.com/profile/14629400300798276862</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_qpcJBJrOQHE/STKYvk7XHGI/AAAAAAAAABk/qEa_FuOVW34/S220/blog_yc_avatar.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-6648802666338444861</id><published>2009-06-13T12:12:00.000-07:00</published><updated>2009-08-30T13:48:25.051-07:00</updated><title type='text'>Coma AI</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/coma-ai/"&gt;http://gamedesignreviews.com/scrapbook/coma-ai/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-6648802666338444861?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/6648802666338444861/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=6648802666338444861' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/6648802666338444861'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/6648802666338444861'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/06/coma-ai.html' title='Coma AI'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-1070917258360634876</id><published>2009-06-12T15:09:00.000-07:00</published><updated>2009-08-30T13:48:16.274-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='creative commons'/><category scheme='http://www.blogger.com/atom/ns#' term='legal'/><category scheme='http://www.blogger.com/atom/ns#' term='community'/><category scheme='http://www.blogger.com/atom/ns#' term='collaboration'/><category scheme='http://www.blogger.com/atom/ns#' term='game music'/><title type='text'>Game music wanted + Cologne Commons</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/game-music-wanted-cologne-commons/"&gt;http://gamedesignreviews.com/scrapbook/game-music-wanted-cologne-commons/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-1070917258360634876?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/1070917258360634876/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=1070917258360634876' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1070917258360634876'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1070917258360634876'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/06/game-music-wanted-cologne-commons.html' title='Game music wanted + Cologne Commons'/><author><name>Yu-Chung Chen</name><uri>http://www.blogger.com/profile/14629400300798276862</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_qpcJBJrOQHE/STKYvk7XHGI/AAAAAAAAABk/qEa_FuOVW34/S220/blog_yc_avatar.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-8611561645783759319</id><published>2009-05-13T03:49:00.000-07:00</published><updated>2009-08-30T13:48:08.278-07:00</updated><title type='text'>How to have fun in Mass Effect?</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/how-to-have-fun-in-mass-effect/"&gt;http://gamedesignreviews.com/scrapbook/how-to-have-fun-in-mass-effect/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. 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We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-1309489173940526939?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/1309489173940526939/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=1309489173940526939' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1309489173940526939'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1309489173940526939'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/05/presentations.html' title='Presentations'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-363838057535845197</id><published>2009-05-03T04:21:00.001-07:00</published><updated>2009-08-30T13:47:50.143-07:00</updated><title type='text'>Back on Mass Effect</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/back-on-mass-effect/"&gt;http://gamedesignreviews.com/scrapbook/back-on-mass-effect/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. 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We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-25887168699118908?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/25887168699118908/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=25887168699118908' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/25887168699118908'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/25887168699118908'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/04/illucinated-maps.html' title='Illucinated Maps'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-9000156208737370484</id><published>2009-03-29T07:03:00.000-07:00</published><updated>2009-08-30T13:47:11.179-07:00</updated><title type='text'>Xbox360 demo impressions</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/xbox360-demo-impressions/"&gt;http://gamedesignreviews.com/scrapbook/xbox360-demo-impressions/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-9000156208737370484?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/9000156208737370484/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=9000156208737370484' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/9000156208737370484'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/9000156208737370484'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/03/xbox360-demo-impressions.html' title='Xbox360 demo impressions'/><author><name>Yu-Chung Chen</name><uri>http://www.blogger.com/profile/14629400300798276862</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_qpcJBJrOQHE/STKYvk7XHGI/AAAAAAAAABk/qEa_FuOVW34/S220/blog_yc_avatar.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-1106270141091225843</id><published>2009-03-29T06:59:00.000-07:00</published><updated>2009-08-30T13:47:02.795-07:00</updated><title type='text'>Xbox360 GET</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/xbox360-get/"&gt;http://gamedesignreviews.com/scrapbook/xbox360-get/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-1106270141091225843?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/1106270141091225843/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=1106270141091225843' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1106270141091225843'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1106270141091225843'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/03/xbox360-get.html' title='Xbox360 GET'/><author><name>Yu-Chung Chen</name><uri>http://www.blogger.com/profile/14629400300798276862</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_qpcJBJrOQHE/STKYvk7XHGI/AAAAAAAAABk/qEa_FuOVW34/S220/blog_yc_avatar.jpg'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-9136920896813139894</id><published>2009-03-25T11:31:00.000-07:00</published><updated>2009-08-30T13:46:53.498-07:00</updated><title type='text'>Closing Thoughts: Mass Effect</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/closing-thoughts-mass-effect/"&gt;http://gamedesignreviews.com/scrapbook/closing-thoughts-mass-effect/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-9136920896813139894?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/9136920896813139894/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=9136920896813139894' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/9136920896813139894'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/9136920896813139894'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/03/closing-thoughts-mass-effect.html' title='Closing Thoughts: Mass Effect'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-750911396794136616</id><published>2009-03-22T09:25:00.000-07:00</published><updated>2009-08-30T13:46:44.430-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Space'/><title type='text'>Realistic Space Exploration</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/realistic-space-exploration/"&gt;http://gamedesignreviews.com/scrapbook/realistic-space-exploration/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-750911396794136616?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/750911396794136616/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=750911396794136616' title='22 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/750911396794136616'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/750911396794136616'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/03/realistic-space-exploration.html' title='Realistic Space Exploration'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>22</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-1135118826575042276</id><published>2009-03-15T02:55:00.000-07:00</published><updated>2009-08-30T13:46:35.621-07:00</updated><title type='text'>Ulysses</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/ulysses/"&gt;http://gamedesignreviews.com/scrapbook/ulysses/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-1135118826575042276?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/1135118826575042276/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=1135118826575042276' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1135118826575042276'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1135118826575042276'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/03/ulysses.html' title='Ulysses'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-1183834154155622087</id><published>2009-03-13T06:51:00.000-07:00</published><updated>2009-08-30T13:46:26.724-07:00</updated><title type='text'>First Impressions: Burnout Paradise &amp; Mass Effect</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/first-impressions-burnout-paradise-mass-effect/"&gt;http://gamedesignreviews.com/scrapbook/first-impressions-burnout-paradise-mass-effect/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-1183834154155622087?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/1183834154155622087/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=1183834154155622087' title='13 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1183834154155622087'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1183834154155622087'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/03/first-impressions-burnout-paradise-mass.html' title='First Impressions: Burnout Paradise &amp; Mass Effect'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>13</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-2650544117480040789</id><published>2009-02-28T12:45:00.001-08:00</published><updated>2009-08-30T13:46:15.539-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ikea'/><category scheme='http://www.blogger.com/atom/ns#' term='diy'/><title type='text'>My desk</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/my-desk/"&gt;http://gamedesignreviews.com/scrapbook/my-desk/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-2650544117480040789?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/2650544117480040789/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=2650544117480040789' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2650544117480040789'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2650544117480040789'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/02/my-desk.html' title='My desk'/><author><name>Yu-Chung Chen</name><uri>http://www.blogger.com/profile/14629400300798276862</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_qpcJBJrOQHE/STKYvk7XHGI/AAAAAAAAABk/qEa_FuOVW34/S220/blog_yc_avatar.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-1270329953526121498</id><published>2009-02-23T10:34:00.000-08:00</published><updated>2009-08-30T13:46:06.556-07:00</updated><title type='text'>DOS System Font</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/dos-system-font/"&gt;http://gamedesignreviews.com/scrapbook/dos-system-font/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-1270329953526121498?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/1270329953526121498/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=1270329953526121498' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1270329953526121498'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1270329953526121498'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/02/dos-system-font.html' title='DOS System Font'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-7763617191621972901</id><published>2009-02-19T08:44:00.000-08:00</published><updated>2009-08-30T13:45:58.275-07:00</updated><title type='text'>Reinventing Dialogue</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/reinventing-dialogue/"&gt;http://gamedesignreviews.com/scrapbook/reinventing-dialogue/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-7763617191621972901?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/7763617191621972901/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=7763617191621972901' title='14 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/7763617191621972901'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/7763617191621972901'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/02/reinventing-dialogue.html' title='Reinventing Dialogue'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>14</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-5751014839810744957</id><published>2009-02-15T07:26:00.000-08:00</published><updated>2009-08-30T13:45:49.561-07:00</updated><title type='text'>Hawx</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/hawx/"&gt;http://gamedesignreviews.com/scrapbook/hawx/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-5751014839810744957?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/5751014839810744957/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=5751014839810744957' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/5751014839810744957'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/5751014839810744957'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/02/hawx.html' title='Hawx'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-8930268223156350638</id><published>2009-02-14T12:05:00.000-08:00</published><updated>2009-08-30T13:40:55.257-07:00</updated><title type='text'>Wiicked</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/wiicked/"&gt;http://gamedesignreviews.com/scrapbook/wiicked/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-8930268223156350638?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/8930268223156350638/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=8930268223156350638' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/8930268223156350638'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/8930268223156350638'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/02/wiicked.html' title='Wiicked'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-6786305153994203239</id><published>2009-02-14T11:47:00.000-08:00</published><updated>2009-08-30T13:40:46.830-07:00</updated><title type='text'>Casual Connect Europe</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/casual-connect-europe/"&gt;http://gamedesignreviews.com/scrapbook/casual-connect-europe/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-6786305153994203239?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/6786305153994203239/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=6786305153994203239' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/6786305153994203239'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/6786305153994203239'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/02/casual-connect-europe.html' title='Casual Connect Europe'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-343651639492681277</id><published>2009-02-09T12:23:00.000-08:00</published><updated>2009-08-30T13:40:34.742-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Illucinated'/><title type='text'>Cool News!</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/cool-news/"&gt;http://gamedesignreviews.com/scrapbook/cool-news/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-343651639492681277?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/343651639492681277/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=343651639492681277' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/343651639492681277'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/343651639492681277'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/02/cool-news.html' title='Cool News!'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-2644516990730734814</id><published>2009-02-05T06:55:00.000-08:00</published><updated>2009-08-30T13:40:25.147-07:00</updated><title type='text'>Fonstruct now with spacing</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/fonstruct-now-with-spacing/"&gt;http://gamedesignreviews.com/scrapbook/fonstruct-now-with-spacing/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-2644516990730734814?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/2644516990730734814/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=2644516990730734814' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2644516990730734814'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2644516990730734814'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/02/fonstruct-now-with-spacing.html' title='Fonstruct now with spacing'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-757911668571911800</id><published>2009-02-03T06:57:00.000-08:00</published><updated>2009-08-30T13:40:13.346-07:00</updated><title type='text'>BORT Digest</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/bort-digest/"&gt;http://gamedesignreviews.com/scrapbook/bort-digest/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-757911668571911800?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/757911668571911800/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=757911668571911800' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/757911668571911800'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/757911668571911800'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/02/bort-digest.html' title='BORT Digest'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-3651091893541563280</id><published>2009-02-02T06:52:00.000-08:00</published><updated>2009-08-30T13:39:59.799-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Space'/><title type='text'>The Logic of Space Battles</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/the-logic-of-space-battles/"&gt;http://gamedesignreviews.com/scrapbook/the-logic-of-space-battles/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. 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We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-3262963257391229949?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/3262963257391229949/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=3262963257391229949' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3262963257391229949'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3262963257391229949'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/01/sf-iv-costumes-and-spoiler-phobia.html' title='SF IV costumes and spoiler-phobia'/><author><name>Yu-Chung Chen</name><uri>http://www.blogger.com/profile/14629400300798276862</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_qpcJBJrOQHE/STKYvk7XHGI/AAAAAAAAABk/qEa_FuOVW34/S220/blog_yc_avatar.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-8909899663545628261</id><published>2009-01-27T10:09:00.000-08:00</published><updated>2009-08-30T13:39:39.177-07:00</updated><title type='text'>We Twitter - I Twat?</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/we-twitter-i-twat/"&gt;http://gamedesignreviews.com/scrapbook/we-twitter-i-twat/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. 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We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-3403824029210240485?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/3403824029210240485/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=3403824029210240485' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3403824029210240485'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3403824029210240485'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/01/work-on-illucinated-continues.html' title='Work on Illucinated continues'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-4734928920871249319</id><published>2009-01-03T10:59:00.000-08:00</published><updated>2009-08-30T13:38:38.906-07:00</updated><title type='text'>Pierogi</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/pierogi/"&gt;http://gamedesignreviews.com/scrapbook/pierogi/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-4734928920871249319?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/4734928920871249319/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=4734928920871249319' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/4734928920871249319'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/4734928920871249319'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2009/01/pierogi.html' title='Pierogi'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-7555997162198011371</id><published>2008-12-30T01:20:00.000-08:00</published><updated>2009-08-30T13:38:28.347-07:00</updated><title type='text'>Moral Dilemmas</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/moral-dilemmas/"&gt;http://gamedesignreviews.com/scrapbook/moral-dilemmas/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-7555997162198011371?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/7555997162198011371/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=7555997162198011371' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/7555997162198011371'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/7555997162198011371'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/12/moral-dilemmas.html' title='Moral Dilemmas'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-1420544875435110888</id><published>2008-12-22T07:29:00.000-08:00</published><updated>2009-08-30T13:38:15.069-07:00</updated><title type='text'>Some thoughts on Braid</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/some-thoughts-on-braid/"&gt;http://gamedesignreviews.com/scrapbook/some-thoughts-on-braid/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-1420544875435110888?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/1420544875435110888/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=1420544875435110888' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1420544875435110888'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1420544875435110888'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/12/some-thoughts-on-braid.html' title='Some thoughts on Braid'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-6154252097457228371</id><published>2008-12-21T10:04:00.000-08:00</published><updated>2009-08-30T13:37:58.559-07:00</updated><title type='text'>Xbox 360 Impressions Update</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/xbox-360-impressions-update/"&gt;http://gamedesignreviews.com/scrapbook/xbox-360-impressions-update/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-6154252097457228371?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/6154252097457228371/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=6154252097457228371' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/6154252097457228371'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/6154252097457228371'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/12/xbox-360-impressions-update.html' title='Xbox 360 Impressions Update'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-8461004596589530178</id><published>2008-12-20T06:55:00.000-08:00</published><updated>2009-08-30T13:37:48.045-07:00</updated><title type='text'>Xbox 360 Impressions: Gears of War</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/xbox-360-impressions-gears-of-war/"&gt;http://gamedesignreviews.com/scrapbook/xbox-360-impressions-gears-of-war/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-8461004596589530178?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/8461004596589530178/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=8461004596589530178' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/8461004596589530178'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/8461004596589530178'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/12/xbox-360-impressions-gears-of-war.html' title='Xbox 360 Impressions: Gears of War'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-1700440544147484451</id><published>2008-12-17T02:42:00.001-08:00</published><updated>2009-08-30T13:37:26.806-07:00</updated><title type='text'>X-Box Game Impressions</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/x-box-game-impressions/"&gt;http://gamedesignreviews.com/scrapbook/x-box-game-impressions/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-1700440544147484451?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/1700440544147484451/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=1700440544147484451' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1700440544147484451'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1700440544147484451'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/12/x-box-game-impressions.html' title='X-Box Game Impressions'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-3013277188260803248</id><published>2008-12-13T11:58:00.000-08:00</published><updated>2009-08-30T13:37:14.599-07:00</updated><title type='text'>X-Box 360 - First Impressions</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/x-box-360-first-impressions/"&gt;http://gamedesignreviews.com/scrapbook/x-box-360-first-impressions/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-3013277188260803248?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/3013277188260803248/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=3013277188260803248' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3013277188260803248'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3013277188260803248'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/12/x-box-360-first-impressions.html' title='X-Box 360 - First Impressions'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-6028030338821535737</id><published>2008-12-12T09:44:00.000-08:00</published><updated>2009-08-30T13:37:01.775-07:00</updated><title type='text'>Autodesk sucks</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/autodesk-sucks/"&gt;http://gamedesignreviews.com/scrapbook/autodesk-sucks/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-6028030338821535737?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/6028030338821535737/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=6028030338821535737' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/6028030338821535737'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/6028030338821535737'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/12/autodesk-sucks.html' title='Autodesk sucks'/><author><name>Yu-Chung Chen</name><uri>http://www.blogger.com/profile/14629400300798276862</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_qpcJBJrOQHE/STKYvk7XHGI/AAAAAAAAABk/qEa_FuOVW34/S220/blog_yc_avatar.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-3041297952198203885</id><published>2008-12-12T04:17:00.000-08:00</published><updated>2009-08-30T13:36:51.005-07:00</updated><title type='text'>X-Box 360 Bundles are BAD</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/x-box-360-bundles-are-bad/"&gt;http://gamedesignreviews.com/scrapbook/x-box-360-bundles-are-bad/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-3041297952198203885?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/3041297952198203885/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=3041297952198203885' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3041297952198203885'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3041297952198203885'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/12/x-box-360-bundles-are-bad.html' title='X-Box 360 Bundles are BAD'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-1171245600714800335</id><published>2008-12-07T07:42:00.000-08:00</published><updated>2009-08-30T13:36:40.007-07:00</updated><title type='text'>Currently Playing Update</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/currently-playing-update/"&gt;http://gamedesignreviews.com/scrapbook/currently-playing-update/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-1171245600714800335?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/1171245600714800335/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=1171245600714800335' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1171245600714800335'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1171245600714800335'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/12/currently-playing-update.html' title='Currently Playing Update'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-2954872396377845567</id><published>2008-12-05T06:59:00.001-08:00</published><updated>2009-08-30T13:36:23.092-07:00</updated><title type='text'>Nintendo loosing their touch?</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/nintendo-loosing-their-touch/"&gt;http://gamedesignreviews.com/scrapbook/nintendo-loosing-their-touch/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-2954872396377845567?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/2954872396377845567/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=2954872396377845567' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2954872396377845567'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2954872396377845567'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/12/nintendo-loosing-their-touch.html' title='Nintendo loosing their touch?'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-1779611771926691923</id><published>2008-12-01T04:26:00.000-08:00</published><updated>2009-08-30T13:36:03.729-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Information Design'/><category scheme='http://www.blogger.com/atom/ns#' term='Space'/><title type='text'>Space</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/space/"&gt;http://gamedesignreviews.com/scrapbook/space/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvenience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-1779611771926691923?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/1779611771926691923/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=1779611771926691923' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1779611771926691923'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1779611771926691923'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/12/space.html' title='Space'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-2755338249460909077</id><published>2008-11-29T09:04:00.000-08:00</published><updated>2009-08-30T13:33:43.742-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Excit'/><title type='text'>Night Work</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/night-work/"&gt;http://gamedesignreviews.com/scrapbook/night-work/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-2755338249460909077?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/2755338249460909077/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=2755338249460909077' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2755338249460909077'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2755338249460909077'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/11/night-work.html' title='Night Work'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-4952414941763220701</id><published>2008-11-21T07:38:00.000-08:00</published><updated>2009-08-30T13:33:34.666-07:00</updated><title type='text'>The Power of Animation</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/the-power-of-animation/"&gt;http://gamedesignreviews.com/scrapbook/the-power-of-animation/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-4952414941763220701?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/4952414941763220701/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=4952414941763220701' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/4952414941763220701'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/4952414941763220701'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/11/power-of-animation.html' title='The Power of Animation'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-8955388475987950338</id><published>2008-11-17T08:08:00.000-08:00</published><updated>2009-08-30T13:33:25.960-07:00</updated><title type='text'>World Cyber Games 2008</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/world-cyber-games-2008/"&gt;http://gamedesignreviews.com/scrapbook/world-cyber-games-2008/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-8955388475987950338?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/8955388475987950338/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=8955388475987950338' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/8955388475987950338'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/8955388475987950338'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/11/world-cyber-games-2008.html' title='World Cyber Games 2008'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-5551455493560108096</id><published>2008-11-11T07:27:00.000-08:00</published><updated>2009-08-30T13:33:15.064-07:00</updated><title type='text'>Games killed the TV star</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/games-killed-the-tv-star/"&gt;http://gamedesignreviews.com/scrapbook/games-killed-the-tv-star/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-5551455493560108096?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/5551455493560108096/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=5551455493560108096' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/5551455493560108096'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/5551455493560108096'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/11/games-killed-tv-star.html' title='Games killed the TV star'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-8185144506214573541</id><published>2008-11-01T13:45:00.000-07:00</published><updated>2009-08-30T13:33:05.748-07:00</updated><title type='text'>Constellations don't work</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/constellations-dont-work/"&gt;http://gamedesignreviews.com/scrapbook/constellations-dont-work/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-8185144506214573541?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/8185144506214573541/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=8185144506214573541' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/8185144506214573541'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/8185144506214573541'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/11/constellations-dont-work.html' title='Constellations don&apos;t work'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-587779598307843476</id><published>2008-10-29T14:41:00.001-07:00</published><updated>2009-08-30T13:32:53.135-07:00</updated><title type='text'>32 Nearby Stars</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/32-nearby-stars/"&gt;http://gamedesignreviews.com/scrapbook/32-nearby-stars/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-587779598307843476?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/587779598307843476/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=587779598307843476' title='39 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/587779598307843476'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/587779598307843476'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/10/32-nearby-stars.html' title='32 Nearby Stars'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>39</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-3403147638482533882</id><published>2008-10-28T05:41:00.000-07:00</published><updated>2009-08-30T13:32:44.715-07:00</updated><title type='text'>Donkey Kong (GB)</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/donkey-kong-gb/"&gt;http://gamedesignreviews.com/scrapbook/donkey-kong-gb/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-3403147638482533882?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/3403147638482533882/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=3403147638482533882' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3403147638482533882'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3403147638482533882'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/10/donkey-kong-gb.html' title='Donkey Kong (GB)'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-5099291526389746551</id><published>2008-10-25T06:50:00.000-07:00</published><updated>2009-08-30T13:32:36.372-07:00</updated><title type='text'>SimpleTimer 2</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/simpletimer-2/"&gt;http://gamedesignreviews.com/scrapbook/simpletimer-2/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-5099291526389746551?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/5099291526389746551/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=5099291526389746551' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/5099291526389746551'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/5099291526389746551'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/10/simpletimer-2.html' title='SimpleTimer 2'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-2990366830919627207</id><published>2008-10-24T02:47:00.000-07:00</published><updated>2009-08-30T13:32:27.527-07:00</updated><title type='text'>Videogames in other Media Ep. 1</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/videogames-in-other-media-ep-1/"&gt;http://gamedesignreviews.com/scrapbook/videogames-in-other-media-ep-1/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-2990366830919627207?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/2990366830919627207/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=2990366830919627207' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2990366830919627207'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2990366830919627207'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/10/videogames-in-other-media-ep-1.html' title='Videogames in other Media Ep. 1'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-3510811815864389824</id><published>2008-10-21T11:34:00.000-07:00</published><updated>2009-08-30T13:32:19.071-07:00</updated><title type='text'>Nonoba Flash Payment Engine</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/nonoba-flash-payment-engine/"&gt;http://gamedesignreviews.com/scrapbook/nonoba-flash-payment-engine/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-3510811815864389824?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/3510811815864389824/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=3510811815864389824' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3510811815864389824'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3510811815864389824'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/10/nonoba-flash-payment-engine.html' title='Nonoba Flash Payment Engine'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-7551898922968752003</id><published>2008-10-20T04:50:00.000-07:00</published><updated>2009-08-30T13:32:10.983-07:00</updated><title type='text'>Adult content is not content for adults</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/adult-content-is-not-content-for-adults/"&gt;http://gamedesignreviews.com/scrapbook/adult-content-is-not-content-for-adults/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-7551898922968752003?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/7551898922968752003/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=7551898922968752003' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/7551898922968752003'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/7551898922968752003'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/10/adult-content-is-not-content-for-adults.html' title='Adult content is not content for adults'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-2369631725140557909</id><published>2008-10-19T04:40:00.001-07:00</published><updated>2009-08-30T13:32:03.122-07:00</updated><title type='text'>Fishing in the big pond</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/fishing-in-the-big-pond/"&gt;http://gamedesignreviews.com/scrapbook/fishing-in-the-big-pond/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-2369631725140557909?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/2369631725140557909/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=2369631725140557909' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2369631725140557909'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2369631725140557909'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/10/fishing-in-big-pond.html' title='Fishing in the big pond'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-5690306225691026392</id><published>2008-10-18T07:36:00.000-07:00</published><updated>2009-08-30T13:31:52.822-07:00</updated><title type='text'>Photosynth is out!</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/photosynth-is-out/"&gt;http://gamedesignreviews.com/scrapbook/photosynth-is-out/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-5690306225691026392?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/5690306225691026392/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=5690306225691026392' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/5690306225691026392'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/5690306225691026392'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/10/photosynth-is-out.html' title='Photosynth is out!'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-1195741560920867177</id><published>2008-10-17T10:03:00.000-07:00</published><updated>2009-08-30T13:31:42.843-07:00</updated><title type='text'>Game Designers like Space</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/game-designers-like-space/"&gt;http://gamedesignreviews.com/scrapbook/game-designers-like-space/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-1195741560920867177?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/1195741560920867177/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=1195741560920867177' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1195741560920867177'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1195741560920867177'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/10/game-designers-like-space.html' title='Game Designers like Space'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-1419017240449852838</id><published>2008-10-16T01:22:00.000-07:00</published><updated>2009-08-30T13:31:32.006-07:00</updated><title type='text'>Searching for the Perfect Gaming Setup</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/searching-for-the-perfect-gaming-setup/"&gt;http://gamedesignreviews.com/scrapbook/searching-for-the-perfect-gaming-setup/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-1419017240449852838?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/1419017240449852838/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=1419017240449852838' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1419017240449852838'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1419017240449852838'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/10/searching-for-perfect-gaming-setup.html' title='Searching for the Perfect Gaming Setup'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-4720105435940288365</id><published>2008-09-25T15:26:00.000-07:00</published><updated>2009-08-30T13:31:22.841-07:00</updated><title type='text'>Excit Clones</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/excit-clones/"&gt;http://gamedesignreviews.com/scrapbook/excit-clones/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-4720105435940288365?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/4720105435940288365/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=4720105435940288365' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/4720105435940288365'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/4720105435940288365'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/09/excit-clones.html' title='Excit Clones'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-921656667040374389</id><published>2008-09-17T06:02:00.000-07:00</published><updated>2009-08-30T13:31:09.652-07:00</updated><title type='text'>Spore Alternatives: Q-Pop</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/spore-alternatives-q-pop/"&gt;http://gamedesignreviews.com/scrapbook/spore-alternatives-q-pop/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-921656667040374389?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/921656667040374389/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=921656667040374389' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/921656667040374389'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/921656667040374389'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/09/spore-alternatives-q-pop.html' title='Spore Alternatives: Q-Pop'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-4294455032989373654</id><published>2008-09-12T07:18:00.000-07:00</published><updated>2009-08-30T13:31:00.343-07:00</updated><title type='text'>Spore Problems Piling Up</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/spore-problems-piling-up/"&gt;http://gamedesignreviews.com/scrapbook/spore-problems-piling-up/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-4294455032989373654?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/4294455032989373654/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=4294455032989373654' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/4294455032989373654'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/4294455032989373654'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/09/spore-problems-piling-up.html' title='Spore Problems Piling Up'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-772367761578896590</id><published>2008-09-11T10:50:00.000-07:00</published><updated>2009-08-30T13:30:47.494-07:00</updated><title type='text'>Mooments of Truth</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/mooments-of-truth/"&gt;http://gamedesignreviews.com/scrapbook/mooments-of-truth/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-772367761578896590?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/772367761578896590/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=772367761578896590' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/772367761578896590'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/772367761578896590'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/09/mooments-of-truth.html' title='Mooments of Truth'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-6466237168248629134</id><published>2008-09-10T13:34:00.000-07:00</published><updated>2009-08-30T13:30:38.441-07:00</updated><title type='text'>Spore</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/spore/"&gt;http://gamedesignreviews.com/scrapbook/spore/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-6466237168248629134?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/6466237168248629134/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=6466237168248629134' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/6466237168248629134'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/6466237168248629134'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/09/spore.html' title='Spore'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-2201011310063003667</id><published>2008-09-07T07:02:00.000-07:00</published><updated>2009-08-30T13:30:28.769-07:00</updated><title type='text'>Urbex</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/urbex/"&gt;http://gamedesignreviews.com/scrapbook/urbex/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-2201011310063003667?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/2201011310063003667/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=2201011310063003667' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2201011310063003667'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2201011310063003667'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/09/urbex.html' title='Urbex'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-2907795410906158107</id><published>2008-09-04T06:07:00.000-07:00</published><updated>2009-08-30T13:30:18.710-07:00</updated><title type='text'>End of Hardships?</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/end-of-hardships/"&gt;http://gamedesignreviews.com/scrapbook/end-of-hardships/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-2907795410906158107?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/2907795410906158107/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=2907795410906158107' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2907795410906158107'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2907795410906158107'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/09/end-of-hardships.html' title='End of Hardships?'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-781940342217628207</id><published>2008-08-31T14:17:00.000-07:00</published><updated>2009-08-30T13:30:08.149-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='psp'/><category scheme='http://www.blogger.com/atom/ns#' term='product design'/><title type='text'>PSP lost its edges, to regain them soon</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/psp-lost-its-edges-to-regain-them-soon/"&gt;http://gamedesignreviews.com/scrapbook/psp-lost-its-edges-to-regain-them-soon/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-781940342217628207?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/781940342217628207/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=781940342217628207' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/781940342217628207'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/781940342217628207'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/08/psp-lost-its-edges-to-regain-them-soon.html' title='PSP lost its edges, to regain them soon'/><author><name>Yu-Chung Chen</name><uri>http://www.blogger.com/profile/14629400300798276862</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_qpcJBJrOQHE/STKYvk7XHGI/AAAAAAAAABk/qEa_FuOVW34/S220/blog_yc_avatar.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-7917769256964300811</id><published>2008-08-30T14:20:00.000-07:00</published><updated>2009-08-30T13:29:55.090-07:00</updated><title type='text'>I'm not a planespotter (more hardships)</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/im-not-a-planespotter-more-hardships/"&gt;http://gamedesignreviews.com/scrapbook/im-not-a-planespotter-more-hardships/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-7917769256964300811?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/7917769256964300811/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=7917769256964300811' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/7917769256964300811'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/7917769256964300811'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/08/im-not-planespotter-more-hardships.html' title='I&apos;m not a planespotter (more hardships)'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-5444331974960595293</id><published>2008-08-29T07:30:00.000-07:00</published><updated>2009-08-30T13:29:43.673-07:00</updated><title type='text'>The Hardships of Location-Based Games Redux</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/the-hardships-of-location-based-games-redux/"&gt;http://gamedesignreviews.com/scrapbook/the-hardships-of-location-based-games-redux/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-5444331974960595293?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/5444331974960595293/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=5444331974960595293' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/5444331974960595293'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/5444331974960595293'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/08/hardships-of-location-based-games-redux.html' title='The Hardships of Location-Based Games Redux'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-3555889258786236422</id><published>2008-08-28T04:42:00.000-07:00</published><updated>2009-08-30T13:27:36.998-07:00</updated><title type='text'>The Hardships of Location-Based Games</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/the-hardships-of-location-based-games/"&gt;http://gamedesignreviews.com/scrapbook/the-hardships-of-location-based-games/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-3555889258786236422?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/3555889258786236422/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=3555889258786236422' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3555889258786236422'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3555889258786236422'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/08/hardships-of-location-based-games.html' title='The Hardships of Location-Based Games'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-8918568840778522960</id><published>2008-08-26T06:37:00.001-07:00</published><updated>2009-08-30T13:27:26.925-07:00</updated><title type='text'>Digidrive is Awesome</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/digidrive-is-awesome/"&gt;http://gamedesignreviews.com/scrapbook/digidrive-is-awesome/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-8918568840778522960?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/8918568840778522960/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=8918568840778522960' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/8918568840778522960'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/8918568840778522960'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/08/digidrive-is-awesome.html' title='Digidrive is Awesome'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-2311224991774214239</id><published>2008-08-25T08:32:00.000-07:00</published><updated>2009-08-30T13:27:16.432-07:00</updated><title type='text'>Impression from GC</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/impression-from-gc/"&gt;http://gamedesignreviews.com/scrapbook/impression-from-gc/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-2311224991774214239?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/2311224991774214239/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=2311224991774214239' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2311224991774214239'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2311224991774214239'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/08/impression-from-gc.html' title='Impression from GC'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-234757446215678663</id><published>2008-08-20T06:02:00.000-07:00</published><updated>2009-08-30T13:27:04.470-07:00</updated><title type='text'>MooCards</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/moocards/"&gt;http://gamedesignreviews.com/scrapbook/moocards/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-234757446215678663?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/234757446215678663/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=234757446215678663' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/234757446215678663'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/234757446215678663'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/08/moocards.html' title='MooCards'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-1899823878501675228</id><published>2008-08-18T02:58:00.000-07:00</published><updated>2009-08-30T13:26:53.425-07:00</updated><title type='text'>c/o pop is over</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/co-pop-is-over/"&gt;http://gamedesignreviews.com/scrapbook/co-pop-is-over/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-1899823878501675228?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/1899823878501675228/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=1899823878501675228' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1899823878501675228'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1899823878501675228'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/08/co-pop-is-over.html' title='c/o pop is over'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-2650943372837250950</id><published>2008-08-18T02:22:00.000-07:00</published><updated>2009-08-30T13:26:42.036-07:00</updated><title type='text'>Euphoria?</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/euphoria/"&gt;http://gamedesignreviews.com/scrapbook/euphoria/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-2650943372837250950?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/2650943372837250950/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=2650943372837250950' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2650943372837250950'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2650943372837250950'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/08/euphoria.html' title='Euphoria?'/><author><name>Yu-Chung Chen</name><uri>http://www.blogger.com/profile/14629400300798276862</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_qpcJBJrOQHE/STKYvk7XHGI/AAAAAAAAABk/qEa_FuOVW34/S220/blog_yc_avatar.jpg'/></author><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-2687562512736408122</id><published>2008-08-16T02:02:00.001-07:00</published><updated>2009-08-30T13:26:31.080-07:00</updated><title type='text'>SC4: Virtual Cosplay</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/sc4-virtual-cosplay/"&gt;http://gamedesignreviews.com/scrapbook/sc4-virtual-cosplay/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-2687562512736408122?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/2687562512736408122/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=2687562512736408122' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2687562512736408122'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2687562512736408122'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/08/sc4-virtual-cosplay.html' title='SC4: Virtual Cosplay'/><author><name>Yu-Chung Chen</name><uri>http://www.blogger.com/profile/14629400300798276862</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_qpcJBJrOQHE/STKYvk7XHGI/AAAAAAAAABk/qEa_FuOVW34/S220/blog_yc_avatar.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-3746657074471702646</id><published>2008-08-15T01:44:00.000-07:00</published><updated>2009-08-30T13:26:22.694-07:00</updated><title type='text'>Illucinated at c/o pop</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/illucinated-at-co-pop/"&gt;http://gamedesignreviews.com/scrapbook/illucinated-at-co-pop/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-3746657074471702646?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/3746657074471702646/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=3746657074471702646' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3746657074471702646'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3746657074471702646'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/08/illucinated-at-co-pop.html' title='Illucinated at c/o pop'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-3625028367822315124</id><published>2008-08-13T01:21:00.000-07:00</published><updated>2009-08-30T13:26:09.613-07:00</updated><title type='text'>A different kind of piracy</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/a-different-kind-of-piracy/"&gt;http://gamedesignreviews.com/scrapbook/a-different-kind-of-piracy/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-3625028367822315124?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/3625028367822315124/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=3625028367822315124' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3625028367822315124'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3625028367822315124'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/08/different-kind-of-piracy.html' title='A different kind of piracy'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-1380708113333322917</id><published>2008-08-12T07:33:00.001-07:00</published><updated>2009-08-30T13:25:58.228-07:00</updated><title type='text'>Game Idea: Adopt an Invader</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/game-idea-adopt-an-invader/"&gt;http://gamedesignreviews.com/scrapbook/game-idea-adopt-an-invader/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-1380708113333322917?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/1380708113333322917/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=1380708113333322917' title='9 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1380708113333322917'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1380708113333322917'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/08/game-idea-adopt-invader.html' title='Game Idea: Adopt an Invader'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-3523026645982272865</id><published>2008-08-11T05:28:00.000-07:00</published><updated>2009-08-30T13:24:49.483-07:00</updated><title type='text'>Faceplate drama over - or is it?</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/faceplate-drama-over-or-is-it/"&gt;http://gamedesignreviews.com/scrapbook/faceplate-drama-over-or-is-it/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-3523026645982272865?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/3523026645982272865/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=3523026645982272865' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3523026645982272865'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3523026645982272865'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/08/faceplate-drama-over-or-is-it.html' title='Faceplate drama over - or is it?'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-3397181511867046723</id><published>2008-08-10T03:57:00.000-07:00</published><updated>2009-08-30T13:24:37.966-07:00</updated><title type='text'>GameBoy Advance is dead</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/gameboy-advance-is-dead/"&gt;http://gamedesignreviews.com/scrapbook/gameboy-advance-is-dead/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-3397181511867046723?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/3397181511867046723/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=3397181511867046723' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3397181511867046723'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3397181511867046723'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/08/gameboy-advance-is-dead.html' title='GameBoy Advance is dead'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-3750164626342459286</id><published>2008-08-09T07:27:00.000-07:00</published><updated>2009-08-30T13:24:29.388-07:00</updated><title type='text'>Awakening</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/awakening/"&gt;http://gamedesignreviews.com/scrapbook/awakening/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-3750164626342459286?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/3750164626342459286/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=3750164626342459286' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3750164626342459286'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/3750164626342459286'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/08/awakening.html' title='Awakening'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-332280532970616778</id><published>2008-08-08T09:54:00.000-07:00</published><updated>2009-08-30T13:24:18.781-07:00</updated><title type='text'>Names and Packaging</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/names-and-packaging/"&gt;http://gamedesignreviews.com/scrapbook/names-and-packaging/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-332280532970616778?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/332280532970616778/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=332280532970616778' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/332280532970616778'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/332280532970616778'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/08/names-and-packaging.html' title='Names and Packaging'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-5135243435590006933</id><published>2008-08-07T01:57:00.000-07:00</published><updated>2009-08-30T13:24:08.823-07:00</updated><title type='text'>Fontstruct</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/fontstruct/"&gt;http://gamedesignreviews.com/scrapbook/fontstruct/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-5135243435590006933?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/5135243435590006933/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=5135243435590006933' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/5135243435590006933'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/5135243435590006933'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/08/fontstruct.html' title='Fontstruct'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-9131268156336678723</id><published>2008-08-06T07:39:00.000-07:00</published><updated>2009-08-30T13:23:57.526-07:00</updated><title type='text'>Game Boy Micro Faceplates anyone?</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/game-boy-micro-faceplates-anyone/"&gt;http://gamedesignreviews.com/scrapbook/game-boy-micro-faceplates-anyone/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-9131268156336678723?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/9131268156336678723/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=9131268156336678723' title='8 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/9131268156336678723'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/9131268156336678723'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/08/game-boy-micro-faceplates-anyone.html' title='Game Boy Micro Faceplates anyone?'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-5994853146154334036</id><published>2008-01-28T01:19:00.000-08:00</published><updated>2009-08-30T13:23:46.639-07:00</updated><title type='text'>Programming is Easy; Production is Harder; Design is Hardest.</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/programming-is-easy-production-is-harder-design-is-hardest/"&gt;http://gamedesignreviews.com/scrapbook/programming-is-easy-production-is-harder-design-is-hardest/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-5994853146154334036?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/5994853146154334036/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=5994853146154334036' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/5994853146154334036'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/5994853146154334036'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2008/01/programming-is-easy-production-is.html' title='Programming is Easy; Production is Harder; Design is Hardest.'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-1530541798983306660</id><published>2007-12-27T07:36:00.000-08:00</published><updated>2009-08-30T13:23:37.034-07:00</updated><title type='text'>I don't understand GDC</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/i-dont-understand-gdc/"&gt;http://gamedesignreviews.com/scrapbook/i-dont-understand-gdc/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-1530541798983306660?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/1530541798983306660/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=1530541798983306660' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1530541798983306660'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1530541798983306660'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2007/12/i-dont-understand-gdc.html' title='I don&apos;t understand GDC'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-8307470188669908847</id><published>2007-12-04T16:07:00.000-08:00</published><updated>2009-08-30T13:23:27.470-07:00</updated><title type='text'>The Abrupt Goodbye</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/the-abrupt-goodbye/"&gt;http://gamedesignreviews.com/scrapbook/the-abrupt-goodbye/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-8307470188669908847?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/8307470188669908847/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=8307470188669908847' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/8307470188669908847'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/8307470188669908847'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2007/12/abript-goodbye.html' title='The Abrupt Goodbye'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-2832578243395781939</id><published>2007-12-04T04:41:00.000-08:00</published><updated>2009-08-30T13:23:18.597-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='discovery'/><category scheme='http://www.blogger.com/atom/ns#' term='reward'/><category scheme='http://www.blogger.com/atom/ns#' term='information gap'/><category scheme='http://www.blogger.com/atom/ns#' term='curiosity'/><title type='text'>"Having that sort of information gap is sort of like a puzzle or a riddle."</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/having-that-sort-of-information-gap-is-sort-of-like-a-puzzle-or-a-riddle/"&gt;http://gamedesignreviews.com/scrapbook/having-that-sort-of-information-gap-is-sort-of-like-a-puzzle-or-a-riddle/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-2832578243395781939?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/2832578243395781939/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=2832578243395781939' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2832578243395781939'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2832578243395781939'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2007/12/having-that-sort-of-information-gap-is.html' title='&quot;Having that sort of information gap is sort of like a puzzle or a riddle.&quot;'/><author><name>Yu-Chung Chen</name><uri>http://www.blogger.com/profile/14629400300798276862</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_qpcJBJrOQHE/STKYvk7XHGI/AAAAAAAAABk/qEa_FuOVW34/S220/blog_yc_avatar.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-1612260828390932521</id><published>2007-11-30T14:31:00.000-08:00</published><updated>2009-08-30T13:23:08.988-07:00</updated><title type='text'>Three Months Later</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/three-months-later/"&gt;http://gamedesignreviews.com/scrapbook/three-months-later/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-1612260828390932521?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/1612260828390932521/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=1612260828390932521' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1612260828390932521'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/1612260828390932521'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2007/11/three-months-later.html' title='Three Months Later'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-2132832332402797806</id><published>2007-09-02T12:13:00.000-07:00</published><updated>2009-08-30T13:22:56.735-07:00</updated><title type='text'>Internalized Play</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/internalized-play/"&gt;http://gamedesignreviews.com/scrapbook/internalized-play/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-2132832332402797806?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/2132832332402797806/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=2132832332402797806' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2132832332402797806'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/2132832332402797806'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2007/09/internalized-play.html' title='Internalized Play'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-5255603821200809281</id><published>2007-08-26T04:02:00.000-07:00</published><updated>2009-08-30T13:22:46.285-07:00</updated><title type='text'>Link: Formal Analysis of  MGS2</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/link-formal-analysis-of-mgs2/"&gt;http://gamedesignreviews.com/scrapbook/link-formal-analysis-of-mgs2/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-5255603821200809281?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/5255603821200809281/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=5255603821200809281' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/5255603821200809281'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/5255603821200809281'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2007/08/link-formal-analysis-of-mgs2.html' title='Link: Formal Analysis of  MGS2'/><author><name>Daniel 'sirleto' Renkel</name><uri>http://www.blogger.com/profile/02445816861046886425</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://www.gameprogramming.de/ceeu/gdr_images/daniel_sirleto_renkel_2003.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-8672074023263968416</id><published>2007-08-09T14:46:00.000-07:00</published><updated>2009-08-30T13:22:03.199-07:00</updated><title type='text'>Jonathan Blow Interview on MTV</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/jonathan-blow-interview-on-mtv/"&gt;http://gamedesignreviews.com/scrapbook/jonathan-blow-interview-on-mtv/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-8672074023263968416?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/8672074023263968416/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=8672074023263968416' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/8672074023263968416'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/8672074023263968416'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2007/08/jonathan-blow-interview-on-mtv.html' title='Jonathan Blow Interview on MTV'/><author><name>Krystian Majewski</name><uri>http://www.blogger.com/profile/11575248324136515649</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_iu5nAmNmqgs/R5zGZRr_g4I/AAAAAAAAABI/FLkyDGZvrf0/S220/krystman_o_icq.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4651927608282733852.post-5355712897215939908</id><published>2007-08-05T12:14:00.001-07:00</published><updated>2009-08-30T13:22:30.001-07:00</updated><title type='text'>Indie Gamer Forums - interesting Thread(s)</title><content type='html'>This Blog has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://www.gamedesignreviews.com/"&gt;http://www.gamedesignreviews.com/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This particular Page has moved to &lt;br&gt;&lt;br /&gt;&lt;a href="http://gamedesignreviews.com/scrapbook/indie-gamer-forums-interesting-threads/"&gt;http://gamedesignreviews.com/scrapbook/indie-gamer-forums-interesting-threads/&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you are a recurring visitor, please update your bookmarks &amp; rss feeds. We apologize for the inconvience.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4651927608282733852-5355712897215939908?l=gamedesignscrapbook.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedesignscrapbook.blogspot.com/feeds/5355712897215939908/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4651927608282733852&amp;postID=5355712897215939908' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/5355712897215939908'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4651927608282733852/posts/default/5355712897215939908'/><link rel='alternate' type='text/html' href='http://gamedesignscrapbook.blogspot.com/2007/08/indie-gamer-forums-interesting-threads.html' title='Indie Gamer Forums - interesting Thread(s)'/><author><name>Daniel 'sirleto' Renkel</name><uri>http://www.blogger.com/profile/02445816861046886425</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://www.gameprogramming.de/ceeu/gdr_images/daniel_sirleto_renkel_2003.jpg'/></author><thr:total>2</thr:total></entry></feed>
